WEAPONFILE\weaponClass\non-player\weaponType\projectile\penetrateType\none\impactType\none\inventoryType\primary\worldFlashEffect\muzzleflashes/bmp_flash_wv\worldShellEjectEffect\\fireSound\\fireRumble\\damage\300\minDamage\30\maxDamageRange\15000\minDamageRange\16000\playerDamage\30\autoAimRange\1600\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\0\adsSpread\0\enemyCrosshairRange\15000\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\1\fireTime\0.05\explosionRadius\50\explosionInnerDamage\300\explosionOuterDamage\200\damageConeAngle\180\projectileSpeed\10000\projectileSpeedUp\10000\projectileActivateDist\0\projectileLifetime\6\timeToAccelerate\0\projectileCurvature\10\projectileModel\projectile_tag\projExplosionType\none\projExplosionEffect\impacts/ac130_25mm_ir_impact\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\armorPiercing\0\projImpactExplode\1\projTrailEffect\\projectileDLight\20\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\32000\guidedMissileType\None\maxSteeringAccel\2000\useHintString\\activeReticleType\None\reticleCenter\\reticleCenterSize\32\adsDofStart\0\adsDofEnd\0\killIcon\death_helicopter\killIconRatio\4:1\flipKillIcon\1